Yet Another Zombie Survivors Weapon Tier List

Weapons ranked by how fast they clear the horde. Tank's heavy guns and Pyro's fire lead the meta - explosive and fire AoE outperform single-target kinetic in a bullet heaven game where thousands spawn at once.

Yet Another Zombie Survivors weapon tier list
S

S-Tier (Core)

Minigun (Tank)

Element: Huge sustained kinetic damage

Role: Heavy gunner

Tank's rank 2 unlock alongside the Rocket Launcher. Big gun, big damage - point it at the thickest part of the horde.

Rocket Launcher (Tank)

Element: AoE explosive damage for crowds

Role: AoE

Tank's rank 2 unlock. Explosive splash that deletes crowds and clears bosses when the target group is dense.

Flamethrower (Pyro)

Element: Fire AoE for crowds and elemental milestones

Role: Fire

Pyro's rank 2 unlock. The core fire weapon - Pyro is the only survivor who deals fire damage, so it drives the 1,000,000 fire damage achievements.

Infernax (Pyro)

Element: Heavy fire burst

Role: Fire

Pyro's rank 2 unlock. A heavier fire weapon for melting elites and feeding elemental damage goals.

A

A-Tier (Strong)

Assault Rifle (SWAT)

Element: Balanced kinetic damage for mid-game hordes

Role: All-rounder

Unlocks at SWAT rank 2. A proven, effective tool that keeps pace with the horde through the mid game.

Sniper Rifle (SWAT)

Element: Horde-piercing shots for key targets

Role: Precision

Unlocks at SWAT rank 2. Powerful, horde-piercing shots that eliminate key targets - elite and boss focused.

Blaster (Engineer)

Element: Electric single-target damage

Role: Shock

Engineer's rank 2 unlock. Electric weapon that chains the Engineer's identity - all of their gear deals electric damage.

Laser (Engineer)

Element: Sustained electric beam

Role: Beam

Engineer's rank 2 unlock. A precision electric weapon for melting tougher enemies.

Explosive Arrows (Huntress)

Element: Explosive ranged damage

Role: Archer

Huntress's rank 2 unlock. Arrows that explode on impact - strong against groups while keeping the archer range.

Freezing Arrows (Huntress)

Element: Ice crowd control

Role: Archer

Huntress's rank 2 unlock. Ice arrows that slow the horde - Huntress and Medic (rank 3) are the only ice damage dealers.

Kunai (Ghost)

Element: Rapid melee-range throwing

Role: Ninja

Ghost's core melee weapon. High attack speed suits the ninja-like close-range playstyle.

Antidote Flasks (Medic)

Element: Chemical support damage

Role: Support

Medic's rank 2 unlock. Chemical damage flasks - Medic is the only chemical damage dealer.

B

B-Tier (Situational)

Pistol (SWAT)

Element: Starter kinetic damage for the default leader

Role: Auto fire

SWAT's starting weapon. Reliable single-target kinetic damage that carries the first minutes before you buy or pick up something stronger.

SMG (SWAT)

Element: Spray-and-pray for early hordes

Role: Suppression

A faster firing option for thinning early crowds. Falls off against elites and bosses but great for wave cleanup.

Freezing Flasks (Medic)

Element: Ice support damage

Role: Support

Medic's rank 2 unlock. Thrown flasks that freeze or slow - one of only two ice damage sources in the game.

The Meta: Heavy Guns, Fire & AoE

Minigun, Rocket Launcher and Flamethrower lead because they clear crowds the game throws at you. Assault Rifle and Sniper are strong all-rounders. The starter Pistol and single-target kinetic fall off once the horde density spikes. Build your squad around one S-tier weapon and its synergy partner.